Patch #2 - Network fixes
Minor code changes to the networking for the game. The real changes are to game settings in default.cfg, I've updated the values of several client-side settings to improve network performance especially during cooperative play.
Fixes
- Reduced the number of times fog updates are sent to the client. (Fog will be fixed in the next major update).
- Rewrote how client inventory choices are sent to the server, making it more maintainable and consistent during gameplay.
- fixed a small bug with the Repair Bay meter spilling over its bounds.
- Updated the Server Hosting menu in-game with more accurate network speed settings.
DIY config Values
In your steam/install/battlemetal/metaldata folder, open the file config.cfg
find or add the following settings.
//critical, this is byte/sec, and should be set in the megabit range.
// lowest = 62500 : 0.5 mbps
// low = 125000 : 1 mbps
// normal = 187500 : 1.5 mbps
// medium = 250000 : 2 mbps
// high = 312500 : 2.5 mbps
// the best = 375000 : 3 mbps
// fiber = 625000 : 5 mbps
_cl_rate 375000
_cl_rate_burstsize 8192
cl_netfps 72
cl_netimmediatebuttons 1
cl_movement 1
cl_nettimesyncboundmode 6
cl_nettimesyncboundtolerance 0.25
cl_nettimesyncfactor 1
Files
Get battleMETAL
battleMETAL
retro-fps action with giant, stompy robots.
Status | Released |
Author | battleMETALgame |
Genre | Simulation, Shooter |
Tags | 3D, Co-op, Mechs, Multiplayer, Retro, Singleplayer, Vehicles |
Languages | English |
More posts
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- v5.0.0 - big patchSep 22, 2023
- V3.7.4Dec 23, 2021
- Particle updates, minor fixes.Oct 26, 2021
- UI 2.0 out now!Sep 17, 2021
- UI 2.0 - statusAug 14, 2021
- Major Release - 2.0.0May 28, 2021
- Hotfix #3 - Crash to Desktop on Graphics Menu.Mar 28, 2021
- Minor Patch #3Mar 19, 2021
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